SGL NS Server now running 1.01 Beta!
Changes in this release:
- Significantly better performance
- Prevents a player from joining a team if it would make that team have more then 2 players then the other team
- Expires health and ammo after 30 seconds
- Removes all server op control over gameplay variables. We're trying to make sure the public servers are playing the way the game was designed, and so this was necessary.
- Also, there may be some bugs in here.
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Looks to be server side thankfully, pings in the SGL server have droped to 33.
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