#31
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Quote:
Thau im confussed on how you build when your an alien, its driving me NUTS! .............arrrr my head hurts.............byebye |
#32
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Sorry harry
You have to be a gorge class alien to do ANY building. You build resource towers on the circular vents with the white gas coming out. Exactly like the marines do |
#33
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ah thanks thau, thats cleared a few things up. Still much prefer the marines but we're all gonna have to learn aliens too for wars.
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#34
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Quote:
YEAH THANKS THAU ! |
#35
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You forgot something else Thau:-
Aliens smell pooey, and when you blast them they leave a vile green blob.
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#36
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Yep this games rawks
WHC should make a team for it, once its abit less laggy the war scene for this really will take off
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#37
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will NS wars be like Americian football and game of two sides?
ie - one team play's marines for 1.5 hours then change to a Aliens team ! wot do you think o wise 1 ? just a question thats all! |
#38
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I have no idea harry - there is apparently a tournatment mode in NS (when you create lan server in advanced options you can choose).
So I'll look into it - but maybe the NS team has already sorted out an effective method. Because honestly - the wars would go for like 2-3 hours otherwise haha |
#39
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SGL NS Server now running 1.01 Beta!
Changes in this release: - Significantly better performance - Prevents a player from joining a team if it would make that team have more then 2 players then the other team - Expires health and ammo after 30 seconds - Removes all server op control over gameplay variables. We're trying to make sure the public servers are playing the way the game was designed, and so this was necessary. - Also, there may be some bugs in here.
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Where I ride. Where do you ride? |
#40
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I'm sure the marines have been nerfed as well. Takes a lot of hits to kill aliens now.
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#41
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cool thau and oreo , and yeah I worked out the alien thing too !
still cant bite of marines head ...............hehehehe |
#42
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Current thoughts on NS
Skulkers used right are better then marines with lmg However the alien second levels (fades and lerks) are pretty useless in a straight out firefight, and jetpack or heavy armour + hmg is a nasty combination, which the aliens can't really match.
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#43
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Yeah fades and lerk are better long range vs marines - unless you do what I did late last night vs Bem, Shinz and Fritz as a fade - cloak then pounce on them Blink is extremely effective too - just duckjump as you teleport and aim up - you will get a lot of distance.
Hive 3 Aliens can take out jetpack and hvy armor marines but hive 2 aliens have troubles...... |
#44
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Fade's are very strong now...
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#45
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the force is strong in thau, he must be hobbled. someone break his fingers
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#46
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I don't have fingers.
I have one very long talon on each hand and each has printed on them "for fodd" |
#47
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without cloaking ur nothing. NOTHING>>>>
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#48
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I wouldn't exactly call myself nothing
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#49
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Thau - You're not of this world. are you?
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#50
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Of Course not MR Pissy marine!
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#51
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Oh yeah - who's been your drone builder GORG and psychopathic Fade in the last two Alien victories?
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WHC's ACE website |
#52
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Good to see you've come over to the dark side
Nah I'm just all for a challenge - I find marines challenging now since the last nerf. Requires a lot of teamwork and a good solid early strategy. |
#53
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This game comes down to a race between the marines to get hmg and heavy armour, and the aliens to get the third hive
Generally the marines get hmgs by the time the aliens get the second hive If the marines can outfit their guys with hmgs and heavy armour and stop the aliens from gettting the third hive then they're winning If the aliens can get a third hive while stopping the marines from loading out on the heavy armour and hmgs then they're winning
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